Summary Dark Zones are areas in The Division that are the most contaminated. After swapping through the inventory, my Agent was now equipped with a Marksman rifle to help make sure I had a long range advantage. But it's every agent for themselves, and you'll not only have to worry about enemy factions, you'll also have to contend with other players - rogue agents who may not think twice about taking you down. One of them fired a flare into the sky, and the helicopter was on its way. Look for the icon on your map and head over there to get started. It's also where dangerous enemies are and high value loot is very common. There are very few rules here, basically just don't be a dick and your good.
One is the ability to choose where to spawn from the megamap instead of from the list included in the normal game. There will be now Dark Zone East, Dark Zone West, Dark Zone South. For an extraction to start one player in the group must fire a , once fired it takes 90 seconds for the extraction to complete. And more PvE is also in the works. The Private Beta runs through February 11. It's a hideout you can only access if you really work hard at going Rogue and complete various challenges to locate it.
This was the first instance in where I realized how important it was to be able to scope out the environment before actually even engaging in combat. I switched between builds a few times throughout the match — trying out different weapons Crossbow and combinations — but eventually came back to what I felt comfortable with, the semi-auto shotgun. When a Zone has become occupied, gear normalisation will be turned off, Rogue status will be hidden from everyone else, friendly fire is enabled, and the turrets around the entrance stop working. If you'd like to donate to help keep this site up I'd most certainly appreciate it. The Manhunt system also returns from the first game, where particularly aggressive Rogues will be highlighted on the map for non-Rogue agents to target.
Doing so will net you a ton of experience and some decent gear to boot, although higher difficulty ones can be very tough for a solo player to deal with. Rogue Agents The defining mechanic of the Dark Zone is the presence of Rogue Agents. You'll need to complete the Dark Zone East Recon mission in order to unlock free access to the Dark Zone. Gear is mostly normalized in Dark Zones To combat the imbalance, the Dark Zones normalize gear stats for weapons and armor for PvP encounters. Yes it has a few niggles the crap story, the bugs but the Dark Zone is one of its returning treats. This area most resembles the Dark Zone you know and love? When killing a neutral player, an agent automatically becomes Rogue. The important thing to understand is that despite that normalisation you are going to struggle a little as a level 3 player in a level 1-10 bracket, while as a level 19 player you'll enjoy the 11-20 bracket.
But there are also two extraction points in each Dark Zone, so another approach is to wait until one is activated and draws all the attention before trying to get out at the other option. Oh that right, you can't but thats ok any hacker can show you what you dont have in place and do whatever they like becuase this game trusts the client. The loot can be cut down by another player until it's pulled back on board, so guard it carefully. As a result of this layout, the middle site, B, was pretty hectic. Share on: Ubisoft is finally ready to reveal the big shakeup coming to the Dark Zone in The Division 2. Game content and materials are trademarks and copyrights of their respective publisher and its licensors.
Players can go Rogue at any time, and can and will kill you for your loot, making them the biggest threats found in the Dark Zone. Once extracted, the gear will then become decontaminated and yours to claim. To locate it, players must perform lots of Rogue actions in a short amount of time, which will only accesserbate your situation. The dropped loot will be a mix of items, few of items can be used there while other items will require an extraction first before they can be used. Sit and wait for your agent to return back to good standing. Complete enough Rogue actions and you can unlock special Rogue-only vendors who offer unique loot. I looked at the rope, and the yellow bags of gear attached.
In other words, you basically have to hold down the map button to go Rogue while in the Dark Zone. Setting up turrets and drones first did shift the balance though, as they were almost too accurate. What are your best tips for PvP? Here is the list of three new features that only Rogue agents can do. This whole time though, any lawful player might be hunting you down. They can implement anti-cheating measures, a report system, or whatever, but if someone wants to cheat, they'll find a way. If anyone else runs into this issue please take the time to report it to Ubisoft.
I wonder… I stepped towards the rope. A lot of that simply came down to ganging up on and killing other players in the Division though. She will then give you the mission to recon the Dark Zone East. Gadget placement was also key, as setting up a turret in an open space at a high elevation almost guaranteed holding the best positions. A dedicated PvP arena-style area is also under consideration, but no further discussion took place regarding such content. For instance, Dark Zone East is a place of landmarks, and big wide open streets.